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Whoever designed the running enemies i hope you step on a lego.

I feel like the point was to just make me suffer but still having hope that i could resist more. It goes hard pretty fast but you feel like you have a chance with the healing.

There are some minor issues with the hitbox of the enemies and the objects you have to pick up (i dont know if its intentional that is really hard to get them) but i did have fun trying to survive, i think it does a pretty good job in that regard.