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(1 edit)

Seems like fun. But as it's two player, I haven't played it with another person. But I think the W/UP arrow key could have been used for the jump button, as it's just a simple side view game and it could have made for a faster gameplay for beginners

(+1)

hey, thanks! while i did consider that, i thought about what the player should do if they wanted to throw the axe upward while standing on the ground. mapping w/up to jump would mean the player have to use a short hop in order to set this up, which would probably be awkward. hopefully that at least explains the design decision? although it doesn't excuse any flaws, obviously :)