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Nice game and had fun playing for a bit. I like the deckbuilding aspect and getting upgrades. Makes each run a little different and pushes you to think strategically more than more vampire survivor type games. Some comments that might be useful: (1) cards for -1 health remove a heart but cards for +1 health don't seem to restore a heart, (2) not obvious what -money and -enemy kill cards do [I think these remove your ability to purchase permanent upgrades?], (3) no idea what blast radius does or if it helps with regular weapons, (4) it looks like my save file was wiped overnight and restarting is a grind, (5) not sure how to unlock other characters. The art and style is really awesome, and love the creativity of card/player/enemy/environment design, very cohesive.

Thank you for the feedback!

To apply the health restoration, you must check the card's requirements. If they are not met, the effect will not be applied.

You can use money to purchase new cards. This introduces a choice in the game: do you become stronger in the current run or save up for new cards?

Enemy kills are merely a resource used during a run; there are no permanent upgrades associated with them at the moment.

Blast radius affects every weapon by altering the size of projectiles and the scope of explosions. I suggest using it with weapons that have a "radius" effect rather than with projectile weapons. :)

I don't want to give away too much about unlocking characters, but you'll need to collect something on the map. :)

Regarding progress, unfortunately, whenever I upload a patch to the browser version, it seems to get wiped out.
I'm addressing this issue. However, if you download the PC version, you won't encounter this problem, even if you download an updated version in the future.

It should be fixed now: progress should continue to function even in future updates!