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The fun with escape rooms comes from having to figure out how to escape, so explaining both steps necessary to escape kinda removed the fun from it for me.

The presentation is excellent in my opinion, you have a great vibe here, but unfortunately it loses a point from the presentation for the really loud audio that can't be adjusted within the game.

I think if you were to continue trying to improve it, I would recommend:
- Add audio settings
- Include more interactable things in the environment
- Don't explain how to escape in the same spot where you explain the controls(Don't explain how to escape anywhere, maybe small hints would be good but not in the starting room)
- Add more steps to acquire the necessary items needed to escape, it's not a lot of fun to just wander around with a key until I find a room with a hammer
- Remove the big glowing neon sign that tells me where the exit is

All in all, I think this is a great base for an escape room game that could be a lot of fun!