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(+2)

Fantastic game. I love it. Great work. 

Such a great concept giving you so much freedom to explore different worlds. So immersive. 

I played once and again using the walkthrough. I was impressed both times. There are a few buggy bits that could be fixed. Collectors mansion if you advance a round too soon you miss the chance to do certain things like open the poly juice and find out Gemini's age.  It feels like those paths should still be available.

In general there are a lot of paths throughout the whole story that are now or never,  it would be good if there were more different paths to reach the same object, second chances if you will. 

A general question why are all the women white? More diversity among the Hareem would be good. 

I agree with above poster that forgetting the early yoga conversation is disappointing. As is forgetting Dalia baked chocolate brownies later when choosing flavoured protein powder. 

All the above is intended genuine feedback to help improve an already fantastic game.


The coin toss irritates me. I call heads while the walk through says tails which seems niave.  Based on coin toss results alone if there are 99 heads and no other results then there is no evidence that tails is ever possible. (More likely the coin has 2 heads and no tail.)  Maybe the point is that in the alternative reality normal rules of mathematics and scientific method do not apply (but in lots of other cases they seem to.) Anyway just my little rant. It doesn't take away from the game and maybe will explain itself later but it annoyed me. 


I also want to grab Regina by the hair in the locker room and take her roughly before she has time to do anything else. Lol. 


Anyway love the game. Great work. I can't wait to see where it goes next. 

To comment on your "now or never" critique, I found that to be annoying too, at first.  The game pretty much carves out most of a girl's content if you lose her path. But the big advantage of this design approach is that the "one true path" - the one suggested by the walkthrough - contains everything you'll want to see. Eternum's story is fairly linear, which means that most development time gets used to expand the "one true path" in length instead of making it wider through branching narratives. And I'd prefer a single epic story over a choose-your-own-adventure style one.

Btw, would you mind telling me which paths you lost during your first play of Eternum? I want to get an idea of how difficult the game is.


SPOILERS
As for the coin toss... I don't think this is about the scientific method or probability at all. This is a mindset. Defy the pattern. Break the chain.

(+1)

I lost Luna, Nova & Dalia on my first play.

I get that on the coin toss and it doesn't break the game just irks me personally. The question wasn't about influencing the result it was about predicting it and it is very predictable.