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(1 edit) (+1)

The things I love about this game: 

  • The backgrounds are pretty
  • The sounds / ambiance is AMAZING!!

The things I don't like about this game: 

  • The story reads like an ad for the public transit system. Now, perhaps the person writing it. Really, really loves public transportation. And who am I to knock that? But I suggest adding a co-writer or hiring a writer to liven up the dialogue and speed up the storyline. It is just a bit too detailed and dry right now. 

What I think would benefit this game: 

  • Adding sound volume control to the UX under settings
  • Adding speed control to slow down or speed up the auto read function of the text.

For those who love to read, love visual novels and perhaps Canada or transportation, you will really love this game. Overall, I give it 4 stars.

You can see my demo plays here:
Part 1 -

Part 2 -



You can find and follow me on Twitch here:

https://www.twitch.tv/amorlea


heey, thanks so much for taking the time to review the game!


Indeed, I am a bit conflicted on the prologue of the game. It’s mostly comprised of my older writing and I’ve considered axing it entirely. Thanks for your feedback regarding the pacing, I too felt it detracted from the main idea of the story, and gave the game a too slow of start.


Regarding your suggestions, both of them exist within the game settings, under different tabs.

You can change the text auto-forward using the slider below “this is a text sample.” 

You can change the audio of the game in the “sound” tab in the middle. I will update the UI to make it more obvious thanks to your feedback.