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I work at Starbucks and have a creepy encounter with a customer who turns out to be a stalker.  I question him in a couple of different ways and end up calling my friend to drive me home.

I played through twice. Once I ended up calling my friend for a ride and in the other case I see the man waiting with a knife in the alley on my way home.

I didn't experience anything which seriously hindered the experience but there were long passages without much choice. I think the path in which I choose not to ask about the espresso had more decisions, but I think there are a lot of opportunities to add choices or create breaks in the pause which allow the disturbing parts of the story to soak in and have more impact. It currently reads a bit like a summary.

I liked the overall writing style and thought it helped give the character a personality and specific point of view.