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(+1)

^ This.


A couple dumb requests:
I feel like a "Teleport" spell to swap the location of two of your troops would be cool as hell, and tactically very deep (while having limited direct "power".

I feel like have special ending if you manage to hit the king with a Level 3 Succubus would be cool (high level succubus are generally kinda pointless, but having them gift a special ending feels like a cool trade off for the investment?)


I feel like a "bomber" skeletonne with bad stats, but high castle damage would be awesome.


Uhhhhh... Oh! and not sure if it's good gameplay, but having a UNIT which grants spying would be cool (possibly replacing the "pay two gold to spy" thing?).

Not sure.


Overall, the game is beutifully balanced, and now I just want other things which mess with the balance in interesting ways.

(1 edit)

ooh good ideas

at least someone is clever

do soemthing with those ideas!

i think we need characters that have selling effects or on death effects, and maybe more on kill effects

i also think we need guys that obviously cooperate with each other and make combos:

ie 'kill in lane heal allies by 1' + 'when healed deal healed damage to all enemies(or lowest health)'

buta anyway id like to see some stuff thats similar to super auto pets: its really good and just like this game just with more content(one drawback is that upgrades are underpowered and characters sometimes have useless abilities)