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Thanks for playing! I was definitely worried that it might be tough to read the dialogue - I wanted to add voice acting so people could hear what was being said even during combat scenes, but I (vastly) underestimated the amount of time I would need. I think spacing things out a lot more would have helped a lot - if I follow up more on this, I'll definitely need to make a better system for the pathing and the scenes.
The weapons were kind of intentionally hidden, although the reason for it got cut by the end, so it would have been a good idea to make it a lot clearer.
Thanks for the feedback!