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Thanks for the review. I like the Didnapper game, and.... of course I was inspired by it. Developing QTE Struggle helped me understand how QTEs work in Unity and how animation happens in Unity. 

The game is now in development. I don't understand your outrage, because I NEVER intended to make a COPY of Didnapper. And when the third mechanic is added by me, it will really be a Surprise.

I need to do some assets first, after that it will take about a month to develop the new, third mechanics and graphics.

I hope you're right, I'd be very interested in seeing your own mechanics develop. Thanks for being so open.