Comments below clip:
Where most DEVs opt for loud noises, knocking on doors, exploding light bulbs and lots of jump startles, Misaki Hime ventures in the opposite direction in which a way more subtle game play develops and evolves. Still, we have to deal with the fears of a young child and figure out a way how to deal with them. Will we make the right choices? Will we survive?Only 1 way to find out: watch or play the game yourself.
I didn't run into any bugs, hiccups or other snags. Thank you for making this game. I thoroughly enjoyed playing it.