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(+1)

Welp, you went pretty ham on polish, this would go as a finished product if it was a bit larger, but I do have a few annoyances.

For one, I think you just never explained how to attack? And you didn't really need to attack until the boss either, so I was just dodging the boss, wondering when it would be over forever.

The dash felt inconsistent because, for one, it only does the dash when you're holding into a direction, I really wish you were just able to dash into whatever direction you're currently facing without having to move. And it also just sometimes didn't work after respawning?

Knockback/the amount of time you were stunned for after being hit was also a bit over the top, though not a big deal at all due to the little focus on combat.

Overall, extremely polished, ending was... climactic, and some plus points for using godot hehe

Thank you for both playing the game and the feedback!

It's my first game so I wasn't really sure how to do many things, and I really forgot about the combat tutorial 😭

I'll try my best in the next games or if I continue this one to use your feedback to improve it ^^