[Review of Chapter 5]
From a game dev perspective, I am leaning towards this chapter being the most impressive.
Not only did the dungeon change to give yet another entertaining concept, but you also return to previous areas for short objectives and cutscenes, which made the whole Kingdom of Forestia feel alive and ongoing.
It also marked the tie of some loose ends in story bits of the previous chapters, as you finally meet the character foreshadowed all along.
They are certainly an interesting type, heavily influencing not only events but also how you play.
There have been improvements to the battle system and balancing, and while still not perfect in every encounter, it did come together quite engaging.
The way scenes are handled and the gameplay is expanded upon, you can clearly see the growth of the developer.
On the feedback side, as usual: A solid final round of testing - and trying to make sure not to break previous things.
I had more soft-locks then there should have been. I guess the good news is that by finishing the game, it should be clearable as of now.
So hey, check it out.
Overall: Really, really enjoyable. Probably even surpassed the third chapter for me objectively.
Great work.