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Looks great, beautiful art assets.

Unfortunately I couldn't get past the first level with 2 cats, the one where you need to use rope. I couldn't reach higher climbing tiles. Maybe I'm supposed to swing on the rope, but I don't know how. Z/S buttons don't seem to work or don't do what I think they would.

Small UX improvement that would make the controls feel better: Grabbing the wall could also start when holding W, not just in the moment it is pressed (so `Input.is_action_pressed()` instead of `Input.is_action_just_pressed()`). I kept holding W thinking I would grab a wall, but I needed to release it and press again.

Overall a nice idea, fits the theme well. 

Cheers!

Thanks for your feedbacks ! Yeah it was my idea that each time you have to grab a climbing block, you should press a button with the right timing, it's maybe too fastidious I realize... For the swinging part you should get a climber in a place, get the other at the right of the other and let go, with the swing you can reach another block. That's a shame nobody that people get frustrated before the end of the game because I put a particular attention on the ending with interesting dialogs and visuals.