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So this is something of a swan song 😌

I've had a great time using EFPSE, particularly for experimenting with retro aesthetics, but I want to brush up on my Godot skills, so I'm expecting to make future FPS projects in that instead (or at least major ones; I may still dip into EFPSE for the odd quick little project).

However...

As a last hurrah, here's a project I'd started months ago for Unofficial Easy FPS Editor Jam #2, shelved, then finally finished for Bring Out Your Ghosts.

Full development backstory in the game's description 🙂

(Just a heads-up: I was very tired and crunching hard to meet that deadline when I put the last couple of levels together - I haven't playtested the first underground level yet... It may be unreasonably tough... 👀)

UNDERLIER GAIDEN: The Ancient (EFPSE vertical slice) [Bring Out Your Ghosts 2023] by Grave Reaper Cushions (itch.io)

And if the music's getting you where you like to get got, the soundtrack is also available for $1.99 🎧




Looks cool! I'll have to give it a try!

Honestly, I think one of the best things about EFPS is that it opens the door to deeper and more complex game design within its user. Use the engine until your skills surpass it, then go on to even bigger projects. Excited to see what you do next!

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я только что понял что мой проект ужасен по сравнению с другими играми

We all have to start somewhere - keep going! 💪