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Version 0.7.0a, other mod i'm using is conquest tweaks. And uhm...  there are multiple logs and they seem to have different errors in them but i believe this is

SCRIPT ERROR: Invalid call. Nonexistent function 'escort_gold (via call)' in base 'Reference (ch_leveling.gd)'.

   at: get_progress_task (res://src/character/ch_leveling.gd:905) - Invalid call. Nonexistent function 'escort_gold (via call)' in base 'Reference (ch_leveling.gd)'.

SCRIPT ERROR: Invalid operands 'Nil' and 'float' in operator '/'.

   at: update_characters (<built-in>:58) - Invalid operands 'Nil' and 'float' in operator '/'.

SCRIPT ERROR: Invalid call. Nonexistent function 'page_gold (via call)' in base 'Reference (ch_leveling.gd)'.

   at: get_progress_task (res://src/character/ch_leveling.gd:905) - Invalid call. Nonexistent function 'page_gold (via call)' in base 'Reference (ch_leveling.gd)'.

SCRIPT ERROR: Invalid operands 'Nil' and 'float' in operator '/'.

   at: update_characters (<built-in>:58) - Invalid operands 'Nil' and 'float' in operator '/'.

SCRIPT ERROR: Invalid call. Nonexistent function 'escort_gold (via call)' in base 'Reference (ch_leveling.gd)'.

   at: get_progress_task (res://src/character/ch_leveling.gd:905) - Invalid call. Nonexistent function 'escort_gold (via call)' in base 'Reference (ch_leveling.gd)'.

SCRIPT ERROR: Invalid operands 'Nil' and 'float' in operator '/'.

   at: update_characters (<built-in>:58) - Invalid operands 'Nil' and 'float' in operator '/'.

SCRIPT ERROR: Invalid call. Nonexistent function 'merchant_gold (via call)' in base 'Reference (ch_leveling.gd)'.

   at: get_progress_task (res://src/character/ch_leveling.gd:905) - Invalid call. Nonexistent function 'merchant_gold (via call)' in base 'Reference (ch_leveling.gd)'.

SCRIPT ERROR: Invalid operands 'Nil' and 'float' in operator '/'.

   at: update_characters (<built-in>:58) - Invalid operands 'Nil' and 'float' in operator '/'.

SCRIPT ERROR: Invalid call. Nonexistent function 'page_gold (via call)' in base 'Reference (ch_leveling.gd)'.

   at: get_progress_task (res://src/character/ch_leveling.gd:905) - Invalid call. Nonexistent function 'page_gold (via call)' in base 'Reference (ch_leveling.gd)'.

SCRIPT ERROR: Invalid operands 'Nil' and 'float' in operator '/'.

   at: update_characters (<built-in>:58) - Invalid operands 'Nil' and 'float' in operator '/'.

effect eid4039546407 is removed as applied to no one

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

warning bonus not found price_mul

SCRIPT ERROR: Invalid call. Nonexistent function 'page_gold (via call)' in base 'Reference (ch_leveling.gd)'.

   at: get_progress_task (res://src/character/ch_leveling.gd:905) - Invalid call. Nonexistent function 'page_gold (via call)' in base 'Reference (ch_leveling.gd)'.

SCRIPT ERROR: Invalid operands 'Nil' and 'float' in operator '/'.

   at: update_characters (<built-in>:58) - Invalid operands 'Nil' and 'float' in operator '/'.

SCRIPT ERROR: Invalid call. Nonexistent function 'apprentice_gold (via call)' in base 'Reference (ch_leveling.gd)'.

   at: get_progress_task (res://src/character/ch_leveling.gd:905) - Invalid call. Nonexistent function 'apprentice_gold (via call)' in base 'Reference (ch_leveling.gd)'.

SCRIPT ERROR: Invalid operands 'Nil' and 'float' in operator '/'.

   at: update_characters (<built-in>:58) - Invalid operands 'Nil' and 'float' in operator '/'.

I think I fixed it. Download the new version 1.5.8e and let me know. 

(1 edit)

Wait, is it for newest game version?

P.S.: nvm it is, i need to download newest game version then

(2 edits)

Finally got around to checking if it's fixed. Still broken sadly, I log gives the same error message. I think that's just a me problem tho...
Edit: Starting a new game with the mod doesn't have this issue