Now I disagree.
There is no progress per level, so we get no sense of power growth.
The perks are nothing but small incidental increases, so they really don't matter.
For this system to work, we should have better combat power increase at every level.
Could even be automatic, so we dont have to put into catagories, ourselves.
As for perks, they should be incredibly powerful and there should be less of them!
maybe give them every 5 levels.
The ones right now are forgettable.
Example perk: Critical Hits
Allows critical hits (or the crit meter thing).
Base crit rate is equal to player level.
^-- this would be a perk worth having.
Each perk should be a game changer!