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(2 edits) (+1)

This game is very fun. I liked it a lot. The pixel art is adequate, I only detected a blurred floor background.

It has many bugs:

- Text progression gets confused with shoots. 

- bottles do not respawn when shoots fail to kill everything.

- In one level, a bullet from the previous level was still ricocheting around in the new level.

- The cursor crosshair seems to be with an offset to the place where the bullet will ricochet, so it feels a little weird

- Is a good thing that the enemies with more hits required have a different color, but it would be great to have an additional feedback of getting a hit, because sometimes is confusing if a hit actually happened.

- in the first desert scene, the x option activated from the start

This game's idea is pretty cool. I think you got a solid gameplay here to work and expand on. Best of luck!

Enemies with two lives should lose their hats as the first hit. Just an idea XD

I like that idea, I think we might add something like that

(+1)

Yeah, a lot of these bugs didn't appear in the unity editor, and im to much of a Newbie to fix them in time. Im still trying to figure that out.
Thank you for the feedback tho!

Hey no sweat it! This is an amazing job. Keep up the good work!