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Kirinomane

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A member registered Aug 08, 2021 · View creator page →

Recent community posts

Gameplay is ok, but (as always) the real content is locked.

The idea ist fun, the H is nice and I really like the pixel artstyle.

The puzzles are... mixed.
There is the typical simon says puzzle, which is nice since its skill based,
the circle or i think lights puzzle, which is super easy once you know the patterns.

and than there is... the random puzzle.

The other 2 puzzles are quite fun, but i can not stress enough how terrible the rng based puzzle is. And since you are timed, you have to spend minutes (if you are lucky) spamming the r button until you get a lucky combination.
This either wasn't tested or there was 0 regard for the player.

But you can, to some degree, ignore those (and you should).

Other than that, i really liked it!

Yeah, a lot of these bugs didn't appear in the unity editor, and im to much of a Newbie to fix them in time. Im still trying to figure that out.
Thank you for the feedback tho!

Yes! We gave them a green feather as indicator. If i hadn't been so slow coding i would have made the gun tell you about it too.

I like that idea, I think we might add something like that

Gotta admit, found the game on some shady website but im glad I did. The story is more than I could have wished for and the Gameplay is simple but fun. (Same goes for the scenes)

Im a big fan of the characters, their development and the worldbuilding, always holding another twist when you think you got it.

I personally would love more enemy types or Boss battles, but knowing how taxing it can be to create those, im fine with what we got.

Would love to support you on Patreon, sadly, money is tight right now, but I will make sure to do so once I can.

Keep up the great work, you are doing this better than a lot of AAA companies out there!