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(1 edit)

That is interesting considering the GPL-3 license of the Amnesia source code.

(2 edits) (+1)

It has nothing to do with the source code licensing

While sources are licensed under GPL-3, the assets are not and the Amensia IP is still a property of Frictional Games

Distributing products based on others people IP is not something you can do on a whim, for a good reason

Good example is OpenMW - community built OSS engine for Morrowind. It requires user to provide own game files, and serves as "just engine"

You buy Morrowind, you download OpenMW, provide path to game files - and voila - game on a new engine.

This project could work like that, I think, if the author changes approach 

(1 edit) (+2)(-2)

If the project is distributed in this way, it will get 0 downloads

ya, but the alternative is literally piracy

who cares?

I totally do that all the time. There is nothing difficult about it and the engine changes are awesome enough to be incentive enough.