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it doesn't fit with the theme. the levels are to easy, and the screen is to big.


here are the ways I implemented "Only One". This was my interpretation of course. I'd love to hear your feedback why you thought it didn't fit. 

- You can only occupy one space , after you leave it a block is there so you can only occupy that space once
- You only have one screen 
- You only have one bomb
- You only have one enemy in a level (for the levels that do have an enemy)

Hmm maybe it was a resolution thing. My monitor is 1080p and it fit the screen I apologize that it didn't work with your setup. That's one of the unfortunate things about a gamejam , not enough testing to check different resolutions and such. 


sorry if my review seemed rude i was doing a lot of them very fast. i don't think it used the "JUST ONE" in a very interesting way and not in many important ways. and by it's to easy i mean it doesn't get hard fast enough, i'm sure eventually it gets harder.  and i don't know why the screen is so big.


thanks for the further explanation on your feedback. because feedback is one of the most valuable things you can get from gamejams and with feedback you can improve.