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(+2)

I was rooting for this project when you showed it at the discord channel, and in the end it's really good. Clean graphics, responsive controls, nice level design.

Only two problems. Sometimes the sword would fly in slightly different direction than I'd anticipate (not straight at the mouse cursor). 

The other is less of a problem and more of my personal preference. I like, when in platformers up is not jump. For example space.

Really cool game, keep up the good work!

 

Yeah the sword is its own entity, but always flies in the cursor direction, the only variable is its current position so i understand where this comes from

With the up/spacebar, im exactly opposite, prefer to have all the buttons next to each other :P

a toggle would be good, i will make sure to add this in my future games