Looks nice enough.
I realize this is an early stage build, but seriously, the color and text combinations are awful. Yellow on Green. White on Pink. The pixel letters are hard enough to read. Also there is no visible difference between options like Let's do it/Nevermind, as it is just inverted colors. But with two selections and this color scheme you do not know what is selected and what not. And this is a game made in an engine, does this engine not provie fullscreen or scrollback/history? Scrolling the wheel forwards conversation for both directions. A reminder in the options about the controle scheme would be nice. wasdfspace it seems to be.