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Hey thanks for checking it out! I watched your playthrough from your stream, awesome stuff man, glad to hear you enjoyed it! Was super honored to hear you liked how the game feels unique, I really wanted to make it feel fresh, and yet also kind of familiar, like an old flash or PS2 game you can always rely on, so thanks for that!

I took some notes on your playthrough:

i saw during your gameplay at 24:23 that you didn't recognize the powerups as actual items, I'll be soon giving them visuals so it's clear they're items haha. I was debating about making them something like sodas or sauces. I'll also give them a cool 'shine' effect for extra clarity.

I caught some issues that I thought I had fixed like the extra debug "title" appearing on the results screen and it saying "Endless Results" even though it's your your first time playing that level (Both should be easy fixes!)

at 26:10 and 29:40 you talk about how you'd like the buttons to be consistent when switching between appliances, then realize they actually are the same there's just a bit of a cooldown before you can switch. I can try adding a visual that makes this more obvious to avoid confusion i.e. dark tint on the switch icons when switching isn't available, etc.

At 29:03 the cart actually isn't supposed to spawn stolen food bags until it reaches the pantry and turns around, a glitch that is actually already fixed I just didn't get the chance to push it onto the version everyone can play.

At 34:42 and 36:47 to clarify, each Appliance can build a mini-tower (the Oven builds those red turrets, the Fridge builds the grey Mini Fridge, the Dishwasher builds the Knife Set). I'm wondering if I should make it so the player can built any mini-tower with any Appliance since I thought about adding a 4th or 5th mini-tower (had some critiques that 3 minis just isn't enough, and I totally can see that). I'm still in that phase of "Soooo what should we do now?" so I think I'll try to come up with a big plan before diving in haha.

Some things I'd like to try adding include fully animated enemies and appliances, a special attack/ability for mini-towers when upgraded to Level 5, nerfing the cart a bit, a button to toggle game speed like Bloons TD6, and of course general balancing, lemme know if any Appliance/Mini-Tower felt too weak/strong, this is an equal opportunity Kitchen LOL

Nice work slaying those demon Jigglypuffs, thanks for playing!!

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