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Played it for a 20 minutes? Got to a level, where I managed to push a giant vase on top of myself and got stuck, and apparently I'd misremembered the password as "osc4ro" but that didn't work. (you were playing as blue girl)

The intro goes kinda fast. You gotta remember that for first-time players, they're not just reading the dialogue, they're also trying to memorize the names and faces of the characters and see what's happening in the images.

The follower mechanics are interesting, but they sure take some getting used to. WASD doesn't seem to work with all the commands? Seems like an oversight.

I like most of the character designs, but clown girl's so clashing that she kinda hurts to look at.

For the tutorial, it might make sense to play as the clown girl to start with until you've got basic movement and mechanics like keys explained; you'd be able to keep things a little more simple since she doesn't have a kid companion to wrangle at the same time.

Graphics are generally passable, but the running animations stand out as really bad compared to everything else. I'd bump them up to 4 frames personally, but if you wanna stick with just 3, try looking at 8-bit Mega Man's run cycle for inspiration.

* I wonder if it's the 8th level where you got your brother to push the vase for you, since that's the one level with both the vase and where you play as Katrin (That's her name).

* (Pass on that level is "p33tt3").

* I'm trying to adjust timing of the intro, even if it makes the cutscene long becaues I could only do an animation as opposed to a proper slideshow with back and forth text change inputs.

* I'm thinking of getting rid of WASD movement because the combos with Q work better with arrows and WASD is a leftover from earlier versions.

* Characters clash because I thought of this game as an excuse to show off characters. You'll soon see her world but you'll also see other worlds that clash even more. Like a fake crossover.

* Well, being a huge ideas guy. I thought she could be playable in a potential game of her own. This one is about the 6 friends from Nortubel.

* I'll see how I can adjust sprites in the future.

Yeah, it was p33tt3. I was jumping on top of the vase as my companion pushed it and accidentally fell down in the hole with the button. (You should probably make vases falling on you an instant kill so players don't get stuck)


I don't mean that the clown girl clashes in the sense that she looks weird next to the other characters - that's fine - but that the super bright yellow and purple right next to each other makes my eyes strain.

I made it to the vase can kill both characters like it can kill enemies.

I'll also see how i can handle colors later on, so maybe she could have a less annoying shade of yellow.