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This is such an amazing concept! I would love to see how far this goes, unlocking new ships and copilots. A balance of schmup, roguelike exploration, and Paper Mario battles is definitely not something I thought I wanted until now.

Coming right off from The Legendary Starship, the ship here felt a bit slow and didn't fire very fast, but that might just be because I played that one first. Keep up the good work, I can't wait to see what's next!

To be fair that uses decomp. But maybe we could make it faster? Not sure. I'll ask Nine about that soonish.