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The Shadows of Osiris was RogerCAKT's first attempt at creating a video game on his own, and I like it. Made in the context of Yaz Jam 4 where the purpose was to use AI tools, Roger did it brilliantly which resulted in the beautiful Egyptian/SciFi pictures and soundtrack. His game is not perfect but a lot of efforts and passion must have been put into this (and fun, hopefully?) and I find it very inspiring. Regarding the game itself it's a kind of short narrative/visual novel made with Renpy, but not the usual visual novel: you'll have to go through a succession of riddles and find the good answer everytime -sometimes obvious, sometimes not!- to try to repair a mysterious alien cube that broke when you touched it...