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I love the visuals (especially froggies), was totally expecting 2d but the perspective and playing with camera with the explosion made this really fun and nice to look at. So many nice touches with particle effects and like a surprising amount of polish for time limit. Also love the concept ( and the reference :D) Great work! and best of luck WispyMouse

Ever since playing Pokemon Black and White, we've loved this sort of sprite-heavy 3D aesthetic. A dramatic zoom in for the explosion was the first idea that we had, so the game's visuals were adapted to suit it. After adding tall walls and the waving water, the perspective came together better than expected. Thanks for playing, and for the detailed comment!