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Hey, really awesome game project you have here! Brings me back to the days of JRPGs on the PS1 & 2! You obviously have put a lot of time and effort into creating this game, and I see that you're planning on bringing the base game to steam which is awesome! I've been trying to keep my playthroughs to ~15 mins max but ended up playing this for 40 minutes because I really wanted to encounter a tougher fight.

You obviously have a lot of time invested in this game and so in the grand scheme of things my criticism is all minor. My biggest gripe is just that there is no health bar or indicator for the enemies, which makes it a guessing game in terms of which enemy to attack or how far into a battle you are. While this isn't a huge deal in a lot of game, I find turn based RPGs to me more strategic/tactical and deciding which attack or item to use and which enemy to focus on is really hindered by not having a metric to gauge the enemies health. I hope that doesn't come off as too harsh, I really did enjoy my time playing!

Anyway, here's my lengthy gameplay video playthrough. I was really trying to wait for youtube to process it in HD but its been 2 hours already so I'm just going to leave it here and recommend you wait for it to process fully 😅

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Man, Jordan, you're the MVP. This video was incredibly insightful. Thank you so much!

I've got a lot of work ahead, a lot to improve. Your video and commentary really helped me highlight some of the areas that need work.

Aaaaand, there isn't a healthbar. BUT when you target enemies, the arrow above them can either be green  (>50% hp), yellow (>25% hp) or red (<25% hp). This detail, among many others, are going to have to be taught to the player very early. Don't wanna keep anyone guessing!

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Hey man you're welcome! It was fun to play through for sure, I wouldn't have spent so long on it if it wasn't lol. Glad to hear my feedback was useful!

Also, looking back I feel like kind of an idiot that I didn't pick up on the colors being a health indicator. I think maybe a factor of that could be that so many of the enemies are weaker and are generally >25% HP and the green and yellow can look a bit similar if you're not already looking for it. Glad to hear that it exists though, it's definitely useful in a game like this!