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I think this game truly dives deep into our understanding of digital entertainment and competition. Who really gets to decide what to judge a game by, or even what a game is for that matter? Take "fun" for example, many people enjoy platformers, and rank games in that genre highly. Yet some, due to their own personal tastes, would rank those games poorly for the exact opposite reason, being that they do not enjoy platformers. The same thought experiment can be performed for each category. Some demand music accompany them on their digital journey, while others prefer only the gentile hum of their computer fan. Many enjoy pixelated graphics, while others think the art form is over saturated and lazy. In every instance, one thing remains constant, the rating of the game is dependent entirely on the subjective whims of the user, and yet the game is held to blame for not appeasing all simultaneously. The thought provoking masterpiece "Cube Game" however, acknowledges this herculean task, and instead chooses to appease the will of it's creator, and any like minded individual who happens across it, disregarding the harassment of those it was not created for.

Furthermore, "Cube Game" laughs in the face of predetermined categories that every other, lower, entry is pigeon holed into. Disregarding the traditional understanding of competition and again subverting expectations to create a wholly unique experience in a sea of conformity. Perhaps this is the most unique entry as a result. This can be seen in greater effect in how it treats the theme. While I was able to deduce a meaningful interpretation of the theme, the game itself does not capitulate to service those who may be looking for a more literal interpretation of the theme present in one of the predetermined categories. This leads to an ironic crisis within the games own messaging, while avoiding traditional expressions of the theme, the game exposes deep structural issues within many aspects of digital culture and its foundation. In succinct terms, it could be said it's diving deep into our understanding of games.

Truly, this game is a masterpiece in subversion and rhetorical confrontation. A classic example of an individual rising from the crowd and flatly denying those who claim authority of the right to control them, completely aware yet uncaring of the consequences that such an act will bring. "Cube Game" is an act of individuality in a world designed to suppress such acts, and for that it is beautiful.