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Thanks for playing and taking your time to review the game in-depth, every critique helps us a lot in making the game better! Yes, for now the descent is very much trial and error, but we plan on flashing out each mechanic in a future update. We'll probably rework the player controls and the dash (making them more like Celeste, where you have more control over where you are going), and polish the level generation a bit better, to make it possible to have the character fall for long distances!