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Hi there.  I'm confused on the section relating to magical tricks.  The directions state:

"The caster invests a number of Magic Dice of choice, as with casting a spell. For each 1-3, the difficulty of the Save is increased by 1. For each 4-6, the difficulty of the Save is increased by 2 – and the user gains Fatigue."

However in the example below this:

"Maltas tries to make an enemy orc stumble, and invests 2 MD. He rolls a 3 and a 5. The orc must roll under or equal his STR (14) but above 1, as the 5 raises the difficulty by 1. Maltas gains 1 Fatigue, from the 5."

Shouldn't the orc have to roll above a 3?  The player rolled a 3 (+1 to difficulty) and a 5 (+2 to difficulty and the user gets fatigue)?  Doesn't the +1 and +2 stack?

Yesss, you are completely correct! It used to be that a roll of 4-6 raised difficulty by 1, and 1-3 did nothing, but I 'buffed' it. I'll update the example in the next release. Thank you for your keen eye!

You're welcome. Thanks for creating this game! I've had it recommended to me when looking for "rules-medium" games for my players. It's also of great quality too, so keep it up 😊