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Graphics look good, I like the story, and the interpterion of the theme. The game started out pretty fun, though I started to lose interest after not much was changing from level to level. To fix this, you could have different environmental hazards, or have bits of story you get in between levels to keep players interested. I also noticed when you died, it did not reset your ammo, which I think is not intentional. Other than those two things, it is a pretty good entry!

(+1)

Thank you for playing my game. Due to time reasons, I had only 1 make a map tileset, and didn't have time add add polish. As for the ammo not resetting, I make the player restart the level with the same health and ammo as they entered the level. So I guess it was a bad design. Again thank you for playing and giving valuable feedback.

The time constraint issue makes a lot of sense, and I can relate to that. I would double check that you start with the same amount of ammo and hp, since I wad starting levels after dying with just above 0 hp and as much ammo as I had when I died. You might have made it so you start with the same amount of medkits and clip ammo rather than hp and mags.