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I love these sort of private investigator concepts! The concept is strong and the music is very nicely selected and placed. Overall, I feel that the team that made this has a very strong sense of vision, and would probably be great product owners too. In terms of execution, I have a couple of recommendations 1) Stylistically, the UI needs some tweaking in my opinion so that it is consistent from frame to frame, so that it translates a whodunnit sort of noir feeling (different fonts than the ones used), and so that the text is aligned and properly padded in their containers). 2) Suggest a language pass for these writing-heavy games; if you're low on native speaker resources there's always ChatGPT for a grammar check :D 3) The AI imaging worked just enough but the AI VO felt too choppy and robotic to work for a game type that is supposed to be smooth, gritty, and time-period-eseque. You could maybe get away with that for a sci-fi game, if you know what I mean!