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Thank you for another thoughtful write up! I’m glad you enjoyed all the additions, and I really hope the future updates live up to your expectations :)

One of my close friends played Hackweight and was also confused by Mainframe, and seeing you bring it up a second time here made me wanna address it. You don’t have to send a line after pressing a number, you can just spam the numbers on the same line and tick them down. It pairs great with line enter because you can just do numbers exclusively and get a lot of score from it. I find it to be one of the most powerful plugins still, so I wonder if you made the same assumption my friend did. Either way, maybe I can look into a way to make it’s usecase more clear lol

I also think your point about OC + Hack Market is interesting, because I personally felt that seeing an overclocked Hack Market just go down into the single digits sucked. I think because overclocking is a choice, it’s fine to have it give better odds because the normal odds still exist if you un-overclock it. Maybe I can do something weird where if you switch your overclock, Hack Market would go down a few points, maybe some subtle manipulation like that could help out. Hack Market is tricky to balance because it saves a ton of time when you use it right, but it’s also unreliable in nature. 

As for your suggestion, i’ll add a skip button the main menu. Big agree there and surprised I didn’t do it already. Got any other suggestions you can think of?

Lastly, just briefly touching on your price point, that is a big reason I added all the “Classified” visuals to the various screens. I felt like the original version of the game left the impression that I was just done with it, and I wanted to really show in this update that Hackweight’s journey isn’t over yet, and there’s actually a lot of exciting things on the way. I wanted to set expectations correctly this time, and I really feel like what’s in store will earn and overcome the pricetag. As a creator, it’s not easy gauging what cost is worthy for a customer, but i’ve given it a lot of thought and I think Hackweight is gonna arrive at a really great place in that regard not too far from now.

The next update is gonna feature 3 new characters, 8 new plugins (for the new characters’ levels) and a brand new difficulty mode for every gal. I really hope I get treated to another one of your great comments when that update comes around, thank you so much again for all the kind words and feedback!