I like the concept of choosing a harder path early on to make the rest of the game easier.
However, this game has some minor issues. First, some of the so-called power-ups actually make the game harder. The jump force power-ups make it more likely to bump into spikes with your head, while the run speed power-up makes it more likely to walk into spikes. Second, is the cloak actually a part of the protagonist's skin? If so, that do explain why they got hurt whenever their cloak touches spikes. If not, your character's hit box is too big for their sprite. Third, there should be a respawn timer so that you won't accidently kill yourself right after you respawned.