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It's good to see a game on here that's been programmed in a different way, as I feel like the vast majority are made in Unity. It's a good change in pace. The gameplay is a bit simplistic, but the game is short enough that it's not the biggest issue. There are major balancing issues in that the attack upgrade is always the best, and by the end I ended up 2 shotting the final boss, but in a way I kind of like how unbalanced the system is. It was satisfying to blast through enemies at end similar to getting to a high level in cookie clicker.

Yes, its supposed to be unbalanced