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Cool project! I liked the design of the player's craft, and of the little jellies. Overall the game has great visual cohesion, something that is very important to an overall artstyle. The first time I hit the giant monster was a fun little surprise, but the second time was annoying because although I'm holding right when it switches scenes you have to release the key then press it again, and there's barely any time to do that with the monster so close and moving so fast. The third time I managed to spam my way through as the scene changed but it was still too difficult and I got stuck on some terrain which was frustrating. All in all a fun little experience, just wish the difficulty was tweaked to make the chase a bit more fair. A review back would be appreciated!