The Ai was really cool. I felt like it was coming to talk shit when it beat the small guys. What techniques did you use?
Viewing post in Awful Marco Bros jam comments
Thanks Brandon! The idea was to show how overpowered the protagonist is [in most games]. The second level was the first one I made, and then I developed the rest of the concept around the AI playing as the "main character".
I've used a very simple state machine + waypoints scattered through the level. Here's a screenshot from the editor with the waypoints visible:
Actually, It's more straightforward than it seems!