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(+3)

I liked the gameplay once I realized I can use the arrow keys to move. Didn't realize that the controls aren't WASD after reading the comments. I'm curious how you got that effect for objects when the player is about to collide with it

(+1)

Haha, you should have use a controller, better experience, less keyboard trouble !

It's quite simple : i retrieved then player transorm.position in a variable that, then i set the same vector3 into the shader and use those information to control the position of every effect i implement into the shader !

thanks for playing and commenting !