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(1 edit) (+2)

The artstyle for this game is really captivating for sure, and its a nice twist on the mastermind styled gameplay, giving it a time limit as well as a cooking gameplay to make the guesses a bit more "weighty".

My main gripe is that some colours have very bad contrast for colourblind people, especially green/yellow, so i struggled a lot with that... The controls seem a bit finicky as well, you really have to face the things you want to interact with exactly how it needs to be, and the default button layout being one handed makes it a bit more noticeable

(+1)

Thanks for the feedback! We're happy to hear you had a generally good time despite the issues. Cleaning up the UI and controls will be our top priority if/when we move forward with this concept. We have plans to either adjust colors or add shapes to help differentiate pips.