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Such a marvelous little game! I don't think I need to say anything about the missing music, etc, instead I will focus on the things I loved! The theme, a very nice take on it, to turn it into a fantasy story like this. I like how it felt like an OG Zelda without too much explanation. You get the exposition in the first screen, and then off you go to fight the dragon and their minions!

The graphics were my favorite, it feels like a lot time was put into this, all of the details are perfectly puzzled together. 

One tiny thing: It would have been nice if your hits on the enemies made them burn for a while, so that you could see a bit clearer. Not too much, of course.


Well done!

I'm glad you enjoyed it!

Zelda is indeed a major inspiration for me (and what I was thinking of when I made the screen transitions and put in the gates and keys), though I will admit I was thinking more of the old Atari game Adventure when I started this particular game, but it did shift a lot to Zelda as development went on, and I would look to Final Fantasy and Zoda's Revenge when working on the sprites and tiles.