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Tried again :)  you can now read the entire sign but it still seems zoomed in by a lot, is that intentional?  

i moved around, switched to the darkside, got through a wall.. am i missing something?

The movement feels great (but a tad too fast), i like the way the arrow is pointing and also that tiny animation when you switch between dark/light side.  very good implementation of the 1bit theme!

If this is your first game than this is an excellent product for 7 days of work :)  i suggest keep uploading fixes till its in a solid playable state, dont give up and leave games half baked, even if they are short and too the point always try to finish a game (its a very important skill in gamedev)



Please rate my game too :)

Thanks for the suggestions! This scale is intentional because we don’t want players to see paths on the opposite side of walls, and we haven’t found a suitable way to hide these paths (since we only have two colors). We have plans to complete this game, but as university students, we do need some time (sad.