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(1 edit)

I'm gonna be honest and say that, in my opinion, this is a full-on Flappy Bird clone, unlike what the other commenter said, but it's not necessarily a bad thing.
The mechanics are simple and work well, I haven't experienced any bug for now, although I have a couple of things I'd like to say.

First, is there a reason why the coins/stars and the tubes move at a different speed? I'm guessing it's to make the game more challenging but it feels a bit weird.
Also, I feel like the tubes and background kind of fuse together at one point, when you're either too focused on the game or when it starts going faster. I would personally advise to add or change something so that the distinction is more clear. Not really necessary though.

All in all, it's pretty fun and who knows, maybe I'll try beating the high score!

Will do! I've been thinking of remaking it in Unity in like a 2D-3D style. Maybe add levels and caves and stuff, what do you think of that? Also, collisions would be a LOT more accurate.

It's not really my place to say whether you should or not, but if you think it will make the game better and allow you to improve the mechanics, then I don't see why not!

I think I will later.  I have an actually good horror game I'm working on, and it's pretty ambitious for my skill level

That's good to hear! I hope it goes well~

I do too