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I liked the premise of traveling linearly along circuits to collect objects that allow you to advance to the next level. Was about to criticize the odd white rectangular "rest areas" (which I thought may have been the circuit board equivalent of "a bench to rest on"), but then when the viruses popped out of them, shocked my intestines enough to warrant another bathroom break, and you guys may be responsible for any future nightmares that involve sirens.

My only criticism is the loss condition restarting to the start of the game as opposed to the level. Had to cut my losses at that point and continue sampling other games of the jam. Otherwise, I thought this was a fun integration of electronic design into a puzzle game. Good work!

Haha, we really weren't trying to make a horror game, I promise! I do really wish we had taken a few minutes to try and make it so that you didn't have to restart the whole game upon death, but we were just way too far behind and decided that other things needed more work, like adding more levels. Looks like that was all for nothing though since nobody bothered to play long enough to get to them. Thanks for playing!