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(+1)

Great job! I've always been a sucker for games with this type of aesthetic. I like how dynamic it looks with the multiple scrolling layers. 

It can get a little busy, making it difficult to see where enemies are. But I think that's mostly due to the explosions in the background layer that are the same or similar colors to the enemies. Maybe if you kept the explosions in the background to a contrasting color (Like the blue you're already using for the buildings, which contrasts great), it'd be easier to keep everything separated.

Overall though, it looks great! Good job!

(+1)

Glad you like it and thank you for the feedback LittleBeardMan! Hope you are doing great :)

That's a good one, I'll be definitely playing with those explosion colors on the next installment of this series! Don't forget to follow for updates on the next releases :D