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(1 edit) (+1)

thank you. I was actually a bit worried that I wouldn't make enough levels or that they would be boring. Most of the time during the jam was spent programming a level editor.

And thanks for telling me about the skip.  I did test each level when I made them, but stuff like that still got passed me.  I think for that specific case, I added that doorway above to let the player in or out even if the lower door is locked.  Plus the fact that items could get dropped/picked-up through doors doesn't help.