Wow. A full-fledged 3D entry with AI enemies, a robust combat system (involving melee and magic attacks), and upgrades as the progression system. Setting-appropriate sound and aesthetic that immerses the player in ancient Egypt.
I might be a cowardly player, but I liked the fact that the gameplay is forgiving (IE: health / mana replenishments as you attack mid-combat) and allows the player to experience the full game in one playthrough. A solid hour of fun.
Fantastic environment design, UI, and a lot of attention to detail in little corners all over (IE: the particles that float out of the pool). Super-thorough menu and accessibility options as well. Amazing what was achieved here within the timespan of nine days.
Sadly, I peaked at 4446 points at the tail-end of the leaderboard, confirming what I already knew: I would've been the guy carrying bricks on my back up the pyramid in the old days.