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(1 edit)

the signs that have lots of words tend to render out of screen and therefore only the middle portion of the screen is readable, there should also be some form of indicator (or I haven't notice it as the the game screen is only 640x600) when you can switch to the other side (spamming space can lead to cliping through wall). But then again, this game has a lot of potential :D.

Thank you very much for your comment! Based on our re-testing, we didn’t find any unreadable sign. The issue you ran into might be caused by some settings about the game screen on itch.io that we don’t yet understand. Regarding collision detection for switching, we have already prevented players from cliping throught the wall. I don’t know if you have noticed that you will be blocked when you attempt to switch and there is a wall on THE OTHER side. Or if you do get stuck in the wall, that’s probably a bug we don’t know about yet :). I would really appreciate if you can provide more information on this.



it's still readable, only annoying, thb. Regardless of the bug, it's extremely difficult to replicate as it requires switching the exact millisecond when you traverse around the border of the wall so you can ignore that if you want. And by the way, thanks for creating this game as I enjoy being lost in the maze even after many tries :3.

Thank you for enjoying our game! We put a lot of effort into designing the maze, but it seems that the maze might indeed be a bit challenging at the moment. Regarding your screenshot, it looks a bit unusual. What kind of device were you using to play the game?

a potato computer with a 1366x768 monitor.