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(+2)

Ingenious design and masterful execution, yet inconclusive and a bit of divisive experience for me, personally. 

To start with, I truly enjoyed the game overall. The graphics, voice acting, sound design, the environments and mechanics for each and individual case/side quest was phenomenal. Most of all I loved the story, more detective side to it and diving aspect - it felt very intense. The animations, the time cuts felt natural, I was never lost between the years and totally understood what was happening. The world of this game felt fresh, isolated and at the same time full of mystery and ambiguity, I like that a bunch. 
On that note, my expectations were a bit high from your previous works, specifically "The Shopping List", which is why this game might have not been exactly my cup of tea. 

The dog sequence was a torture. I did not initially know where to look at, so I spent nearly 20 minutes looking for the right exit and somehow the end part where the girl is rescued left 0 effect on me. Probably the only part, which should be directly cut from the game. 
Let's talk about the character. Without spoilers, I think the main character in this game is very weak. The obsession over the case, the family issues and the ending was twisted too much. I would love story to be more focused on the case itself, rather than side characters, which by the way, did not feel 3 dimensional. I definitely hated Tony, because of his treatment and overall behavior, so his fate did not effect me at all. And finally, the ending - again, without spoilers - was not great. The "after credits" like scene felt goofy. 

In conclusion, the game is wonderful. Massively different from your other projects. Your effort and hard work is solid gold. Hope to see more games from you.

Best of luck with the future developments.